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added LocalDifficulty condition
authored
Jun 12, 2023
by
Lxlp
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Skills/Conditions.md
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@@ -193,6 +193,7 @@ Conditions
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@@ -193,6 +193,7 @@ Conditions
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[
LineOfSight
](
/skills/conditions/lineofsight
)
| Compare | Tests if the target is within line of sight of the caster |
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[
LineOfSight
](
/skills/conditions/lineofsight
)
| Compare | Tests if the target is within line of sight of the caster |
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[
LineOfSightFromOrigin
](
/skills/conditions/lineofsightfromorigin
)
| Compare | Tests if the target is within line of sight of the caster |
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[
LineOfSightFromOrigin
](
/skills/conditions/lineofsightfromorigin
)
| Compare | Tests if the target is within line of sight of the caster |
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[
LivingInRadius
](
/skills/conditions/LivingInRadius
)
| Location | Matches a range to how many living entities are in the given radius |
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[
LivingInRadius
](
/skills/conditions/LivingInRadius
)
| Location | Matches a range to how many living entities are in the given radius |
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[
LocalDifficulty
](
/skills/conditions/localdifficulty
)
| Location | Tests the difficulty scale at the target location |
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[
LunarPhase
](
/skills/conditions/lunarphase
)
| Location | Checks the target world's lunar phase |
|
[
LunarPhase
](
/skills/conditions/lunarphase
)
| Location | Checks the target world's lunar phase |
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[
MobSize
](
/skills/skills/conditions/mobsize
)
| Entity | Checks the size of the target entity |
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[
MobSize
](
/skills/skills/conditions/mobsize
)
| Entity | Checks the size of the target entity |
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[
MobsInRadius
](
/skills/conditions/mobsinradius
)
| Location | Checks how many mobs are in a given radius |
|
[
MobsInRadius
](
/skills/conditions/mobsinradius
)
| Location | Checks how many mobs are in a given radius |
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