updated triggers link authored by Lxlp's avatar Lxlp
......@@ -274,7 +274,7 @@ Defaults to `false`.
```
#### ReviveHealth
When the mob's death event gets cancelled (via a [Cancelevent](/skills/mechanics/cancelevent) mechanic [~onDeath](/Skills/Triggers#ondeath)) the one specified is the amount of health the mob's will be set to. If the value is `-1`, the mob will heal to its own max health value.
When the mob's death event gets cancelled (via a [Cancelevent](/skills/mechanics/cancelevent) mechanic [~onDeath](/Skills/Triggers/onDeath)) the one specified is the amount of health the mob's will be set to. If the value is `-1`, the mob will heal to its own max health value.
```yaml
#This mob will always return to 50 health every time the death event is cancelled
ExampleMob:
......
......