@@ -53,6 +53,7 @@ Mob levels (for random-spawned mobs) can automatically be set by the plugin by s
Scaling:
Default:
Enabled:false
ScaleVanillaMobs:false
PerBlocksFromSpawn:500
world2:
Enabled:false
...
...
@@ -74,4 +75,4 @@ The above examples shows different worlds with different levels of scaling. Usin
These options will automatically be applied to all mobs that are summoned into the game using MythicMobs' [Random Spawning](/[[databases/spawners/randomspawners). You can use the **UseWorldScaling: \[true/false\]** option on your randomspawn configurations to control whether mobs are supposed to be affected by world scaling.
Note that world scaling options will never affect mobs in *VanillaMobs.yml* located in */MythicMobs/Mobs*. Vanilla overrides cannot be affected by world scaling at all. It will only work on custom mobs created in their own configuration files.
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> Note that world scaling options will never affect [Vanilla Overrides](Vanilla-Overrides) unless the `ScaleVanillaMobs` option for that world is set to `true`.