@@ -53,6 +53,7 @@ Mob levels (for random-spawned mobs) can automatically be set by the plugin by s
...
@@ -53,6 +53,7 @@ Mob levels (for random-spawned mobs) can automatically be set by the plugin by s
Scaling:
Scaling:
Default:
Default:
Enabled:false
Enabled:false
ScaleVanillaMobs:false
PerBlocksFromSpawn:500
PerBlocksFromSpawn:500
world2:
world2:
Enabled:false
Enabled:false
...
@@ -74,4 +75,4 @@ The above examples shows different worlds with different levels of scaling. Usin
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@@ -74,4 +75,4 @@ The above examples shows different worlds with different levels of scaling. Usin
These options will automatically be applied to all mobs that are summoned into the game using MythicMobs' [Random Spawning](/[[databases/spawners/randomspawners). You can use the **UseWorldScaling: \[true/false\]** option on your randomspawn configurations to control whether mobs are supposed to be affected by world scaling.
These options will automatically be applied to all mobs that are summoned into the game using MythicMobs' [Random Spawning](/[[databases/spawners/randomspawners). You can use the **UseWorldScaling: \[true/false\]** option on your randomspawn configurations to control whether mobs are supposed to be affected by world scaling.
Note that world scaling options will never affect mobs in *VanillaMobs.yml* located in */MythicMobs/Mobs*. Vanilla overrides cannot be affected by world scaling at all. It will only work on custom mobs created in their own configuration files.
> Note that world scaling options will never affect [Vanilla Overrides](Vanilla-Overrides) unless the `ScaleVanillaMobs` option for that world is set to `true`.