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Update Levels
authored
Nov 05, 2024
by
Lxlp
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Mobs/Levels.md
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@@ -50,6 +50,7 @@ Mob levels (for random-spawned mobs) can automatically be set by the plugin by s
ScalingEquations
:
Health
:
V * ((1.05)^(L-1))
Damage
:
V * ((1.05)^(L-1))
Scale
:
V
# Alternate legacy method of scaling mobs attributes
DefaultLevelModifiers
:
Health
:
0.1
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