changed Random Spawns hyperlink authored by Lxlp's avatar Lxlp
...@@ -68,6 +68,6 @@ The above examples shows different worlds with different levels of scaling. Usin ...@@ -68,6 +68,6 @@ The above examples shows different worlds with different levels of scaling. Usin
![](http://fs5.directupload.net/images/160317/ebnd74rs.jpg) ![](http://fs5.directupload.net/images/160317/ebnd74rs.jpg)
These options will automatically be applied to all mobs that are summoned into the game using MythicMobs' [Random Spawning](/[[databases/spawners/randomspawners). You can use the **UseWorldScaling: \[true/false\]** option on your randomspawn configurations to control whether mobs are supposed to be affected by world scaling. These options will automatically be applied to all mobs that are summoned into the game using MythicMobs' [Random Spawning](Random-Spawns). You can use the **UseWorldScaling: \[true/false\]** option on your randomspawn configurations to control whether mobs are supposed to be affected by world scaling.
> Note that world scaling options will never affect [Vanilla Overrides](Vanilla-Overrides) unless the `ScaleVanillaMobs` option for that world is set to `true`. > Note that world scaling options will never affect [Vanilla Overrides](Vanilla-Overrides) unless the `ScaleVanillaMobs` option for that world is set to `true`.
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