... | ... | @@ -4,8 +4,8 @@ Syntax |
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The syntax for adding Kill Messages is simple. You can even have multiple messages defined for each mob (a random one is then chosen).
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Souleater:
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```yaml
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Souleater:
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Type: SKELETON
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Display: 'Soul Eater'
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Health: 666
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... | ... | @@ -14,7 +14,7 @@ The syntax for adding Kill Messages is simple. You can even have multiple messag |
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- '<target.name><&sq>s soul was feasted upon by <caster.name>'
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Skills:
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...
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````
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It's that easy! Any player killed by the Soul Eater mob would have one of those two custom death messages displayed to the server. [Placeholders](/Skills/Placeholders) can also be used in the message, the important one being <target.name> for the name of the dead player.
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It's that easy! Any player killed by the Soul Eater mob would have one of those two custom death messages displayed to the server. [Variables](/Skills/Placeholders) can also be used in the message, the important one being <target.name> for the name of the dead player.
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For more customization, you can also edit your config.yml file and change KillMessagePrefix. This allows you to put a simple prefix in front of all kill messages (variables do not work in the prefix, however). |
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\ No newline at end of file |
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For more customization, you can also edit your `config-mobs.yml` file and change KillMessagePrefix. This allows you to put a simple prefix in front of all kill messages (Placeholders do not work in the prefix). |
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\ No newline at end of file |