updated definition authored by Lxlp's avatar Lxlp
## Damage Modifiers ## Damage Modifiers
Damage Modifiers are an attribute you can add to your MythicMobs to increase or decrease the damage they receive from various sources. Damage Modifiers are an attribute you can add to your MythicMobs to increase or decrease the damage they receive from various sources.
Some of these won't work on certain mobs under normal circumstances (e.g. SUICIDE, as no mob naturally suicides). When an entity takes damage, the value of that damage will be multiplied by the relevant damage modifier, if set. For instance, if an entity takes damage by a `ENTITY_ATTACK` type of damage and of amount `10`, if that damage modifier is set to `2` the caster would be dealt a damage of `20`.
**If the Damage Modifier is a negative amount, the associated damage event will be cancelled and the caster would be healed** by the amount of the original damage multiplied by the absolute value of the damage modifier. For instance, if an entity takes damage by a `PROJECTILE` type of damage and of amount `10`, if that damage modifier is set to `-2` the event that caused it would be cancelled and the caster would be healed by an amount of `20`
Damage Modifiers are completely optional, you only need to add the ones you want to use. Some of these won't work on certain mobs under normal circumstances (e.g. SUICIDE, as no mob naturally suicides).
Damage Modifiers are completely optional, you only need to add the ones you want to use.
See the [spigot javadocs](https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html) for a complete list of available damage types. See the [spigot javadocs](https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html) for a complete list of available damage types.
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