_Part of [Mythic Mobs Integration](Mythic-Mobs-Integration)._
These triggers fire on every Mythic Mob inside the dungeon instance world when the corresponding dungeon event occurs. Skills using these triggers receive the relevant player (when applicable) as `<trigger>`.
#### ~onDungeonStart `(v2.0.1)`
Fired once when a dungeon instance starts (after the optional lobby readycheck).
**Aliases:**`~onDungeonStart`
#### ~onDungeonEnd `(v2.0.1)`
Fired once when a dungeon instance ends, regardless of how it ended.
**Aliases:**`~onDungeonEnd`
#### ~onDungeonComplete `(v2.0.1)`
Fired when a player runs a "Finish Dungeon" function. `<trigger>` is the finishing player.
**Aliases:**`~onDungeonComplete`
#### ~onDungeonLeave `(v2.0.1)`
Fired when a player leaves the dungeon by any means. `<trigger>` is the leaving player.
**Aliases:**`~onDungeonLeave`
#### ~onDungeonPlayerEnter `(v2.0.1)`
Fired when a player enters the dungeon instance. `<trigger>` is the entering player.